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Post by whatnames on Sept 8, 2015 15:12:56 GMT
It may be. It is really huge, called Crossroads, in this case during dark time. Here is a pic of the minimap. I still have the saves if you are interested. Attachments:
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Post by ronnie on Sept 8, 2015 17:41:25 GMT
Boot Camp lvl 6. Totally stuck, cant find any enemies no matter what I do. Whenever my 2 mercs hear some noise clicking on the icon does nothing. Map is Crossroad 21.47 of day 3. What i found, there is 2 ways to spawn enemies on this map: in random encounters enemies spawn on the left of the map (away of roads, below), in boot camp they are scattered all over the map. Try to make some noise, maybe someone come to check out
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Post by Silver on Sept 8, 2015 17:55:17 GMT
you can also press + to make time go faster, after some time they may move or something, you can also try loading the end of lvl 5, so that lvl 6 is loaded again and hopefully there are no bugged enemies
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Post by Slice on Sept 8, 2015 18:39:10 GMT
If it's the map I think it is, then they can spawn way away from the roads near the treeline down the cliffs, almost at the border of the map
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Post by whatnames on Sept 9, 2015 0:46:21 GMT
Thanks for the anwsers, I already skipped it by going back to an earlier save and getting a different map on the next mission. I did try to make noise, run from one end to the other of the map and even throw random grenades. It did nothing. I guessed it was a glitch because the "?" of enemy noise never pointed to any location and disappeared immediatly if clicked, even when paused. It may have been that the map was too big and enemies were really close to the bordes but I did walk a lot in that map.
As I said if you want the saves let me know.
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duncan
Junior Member
Posts: 76
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Post by duncan on Sept 9, 2015 16:53:58 GMT
The AAC Honey Badger PDW has a huge problem, it shoots itself one in two It seems that the bullets bounce on the barrel. EDIT : the 7.92x57 Mauser AP are called 7.92x57 Mauser FMJ.
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Post by auspice on Sept 9, 2015 19:49:12 GMT
re: honeybadger: Is this folded or unfolded?
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duncan
Junior Member
Posts: 76
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Post by duncan on Sept 9, 2015 20:05:02 GMT
Unfolded.
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Post by auspice on Sept 9, 2015 23:21:19 GMT
I used the honeybadger in beta a lot and it never did that, so that's odd. I'll see if I can repro it later.
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Post by auspice on Sept 10, 2015 1:38:23 GMT
Which honeybadger are you using? Foregrip or no foregrip?
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duncan
Junior Member
Posts: 76
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Post by duncan on Sept 10, 2015 6:50:53 GMT
This version. I tried again without ennemies to be sure and I shoot myself with it.
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Post by auspice on Sept 11, 2015 19:25:01 GMT
I don't know what to say, man. I cannot repro this. I did get it to happen, but it was because my shot hit a poorly-masked wall. I cannot get it to happen unless I'm in a situation where I'm next to a wall or near a corner that might cause a ricochet, in which case the wall is the problem.
However, I did cause it to happen after a quickturn (not interrupted mid-turn) which makes me suspicious. Not sure if it can be fixed, but we can look into it.
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duncan
Junior Member
Posts: 76
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Post by duncan on Sept 11, 2015 21:27:16 GMT
It happen to me many time, in the wild or in a house. So far, it's the only weapon which bugs that way. It's very strange.
On another hand, I think the reinforcement weapons for the mission Assassin's Creed are bugged (in the map Training Camp after you sniped the target). It crashes as soon as they arrive on the map.
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Post by Silver on Sept 12, 2015 15:58:30 GMT
okay i understand why the badger is bugging, ill fix this error in the first patch
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Post by Silver on Sept 12, 2015 22:15:12 GMT
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