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Post by Wodan on Oct 17, 2015 17:04:21 GMT
SIG Sauer MPX: CTD
Steps to reproduce: 1. Equip MPX with a silencer (these are specific to one calibre) 2. Place MPX in your hands (active weapon slot) 3. right click on MPX Result: CTD
my guess: since with right click normally you choose a different calibre setup, this conflicts with calibre specific silencers
Great mod! Keep it up!
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Post by Silver on Oct 18, 2015 16:22:44 GMT
thanks for reporting the bug Wodan. The game toolkit scripts are quite buggy, i'll add in the description of the kits to remove all attachments to prevent this crash since there is no way to edit the toolkit script
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Post by cyclope on Oct 21, 2015 6:38:58 GMT
Boot Camp lvl 6. Totally stuck, cant find any enemies no matter what I do. Whenever my 2 mercs hear some noise clicking on the icon does nothing. Map is Crossroad 21.47 of day 3. In this map enemies are someway outside of the map that's why you can't find them by clicking on the noise icon, they are located in the woods. When your merc will reach them he will disapear and you won't be able to go to his location by clicking on his icon. The bug is just that enemies apppear on the extrem limit of the map but you can still find them and kill them.
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Post by cyclope on Oct 21, 2015 6:45:49 GMT
I don't know if it is a bug or just a config problem but I have a CTD when I go to a shop after some times. If I enter dev mode and enter "shop" in the console I have a CTD everytime.
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Post by Geliraden on Oct 21, 2015 9:31:01 GMT
As stated in the main thread for the mod, go to your game folder and delete RenderedItems, then start your game up again. As soon as you load into any save, enter dev mode and go into the shop. It WILL crash several times, no matter how good your PC is. In my case (i7 16GB RAM) it took 6 tries to get to the end. Even then, I can only play for so long before it does crash (due to the known memory leak), but it does work fine otherwise. Anyway, just keep going into the dev mode shop and going through the loading until it finally does finish and you see the shop interface. Hope this helps.
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bolog
New Member
Posts: 31
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Post by bolog on Nov 6, 2015 20:45:07 GMT
On a subject of bugs I checked out a few things and some of the bugs I found were already mentioned on this and other thread on this forum so I am sorry if something will be repeated here: - All Bushmaster ACR/w foregrip models are seriously warped not to mention broken and mismatched stocks (I checked by folding and unfolding). Visual aid A: - Akdal MKA 1919 (12ga) shotgun is also bugged, in this case only magazine is placed incorrectly on 3d model. Visual aid B: - This is something interesting, actually I dont know if it is a bug or it was modder s intention to create modified Remngton 870 Magnum (12 gauge) with carry handle/optic attachment of export version G36 assault rifle. Visual aid C: Regards.
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Post by auspice on Nov 6, 2015 20:53:09 GMT
that modded 870 has been around since BSM I think, so yeah, it's intentional
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Post by Silver on Nov 6, 2015 21:13:57 GMT
the bugged ACR and AKDAL only show up in cheat shop so there is no need to fix them
if you find them somewhere else in the game let me know, its not supposed to be possible and ill remove it from there
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Post by ronnie on Nov 8, 2015 17:46:29 GMT
I don't know is it posted earlier - taped 9mm 30 round clips for Scorpion Evo III has bad placement too.
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Post by Wodan on Nov 9, 2015 13:23:58 GMT
Healing makes Vittorio hostile
(Don't know if this is a Vanilla problem or due to one of the mods).
Gameprogress: Recently captured 'Ciudad de Oro' on Tanyas quest to make it rebel (mission "the gold" completed). Initial state: Vittorio is friendly. Actions: 1. Heal a team member at the doctor 2. Wait for complete healing 3. Rejoin team member Result: Vittorio turns hostile on rejoin
It happens with both of my team members. It happens in any city with any doctor. It happens wether I join the rebels or stay blue.
It might be that my team-members friendly-fired Vittorio before. Still, turning hostile should not sleep until rejoin occurs.
-> Can anyone reproduce that? Any walkarounds? Any cheats to turn Vittorio back to friendly?
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Post by ronnie on Nov 21, 2015 23:16:13 GMT
AA-12 8 round clip positioning. Also russian RISed weapons have reversed positions of flashlight and laser modules. Maybe it's not big bug for laser module but flashlight's grip is directed in the opposite way that should.
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Post by Slice on Nov 26, 2015 23:29:57 GMT
The 20 Gauge Ithaca says it can accept the Shotgun Flashlight but it can't.
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Post by Slice on Dec 2, 2015 0:02:12 GMT
.380 Mac 11 won't accept it's Silencer
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Post by Slice on Dec 9, 2015 22:37:17 GMT
TOZ-194M has the same Acc with Stock unfolded as with a folded stock
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Post by Slice on Dec 14, 2015 18:24:47 GMT
.357 Rex Revolver highlights Handgun Laser but doesn't accept it.
Some of the Jingos have 15 Rd. Magazines for the .40 Beretta 96. I don't know if this is intended.
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