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Post by randomizer on Jun 23, 2015 13:17:14 GMT
Hello everyone!
This is my first post here.
I have discover that there is hidden skills in 7,62 High Calibre core game. Such as Stealth and Leader. Stealth skill can be viewed by console command
GetSkill skStealth
or right after starting new game in *.ini file.
Where I can see Leader or similar skill value of my main character, in case it has ever been existed in 7,62 High Calibre base game.
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Post by D.F.N. on Jun 23, 2015 18:31:42 GMT
This is the complete set of attributes/skills. HP EN EYE HRN LRK TMP STR STM DXT AGT REA INT EXP SHT SNP GFT HWP THR HTH CAM SAP MED STH LED CHA TRD MEC
Leadership (LED) along with Lurkness(LRK), Temperament (TMP), Trading (TRD) and Charisma (CHA) are not used. YET! Mechanical (MEC) skill is not vanilla and was introduced in BSM.
Mind you there are other variables that are also hidden from the player like familiarity with a weapon.
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Post by randomizer on Jun 23, 2015 20:29:41 GMT
So, the LED skill has no effect in 7,62, regardless from Brigade E5? As I mentioned first time there was no discount when I tried to hire same merc after a couple of rebels missions. And yes, I know about familiarity with a weapon. Thank you for reminding me this. Its called Contamination in game as I discovered after Unofficial Patch 1.06. Again, thank you for confirming my doubts about Leader skill. I should fix my guide on Steam.
Edit: Ouch! Seems I was looking at wrong string. This string views dirtiness condition - Contamination. Is there any other options to see character's familiarity with a weapon except of Diagrams window and Save Editor?
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Post by D.F.N. on Jun 30, 2015 16:53:27 GMT
I only know of looking it in a save file, though it is possible to make it visible to the player in game by tweaking the code. Discussed it several times with various people in the past, some of them thought it was a bit "cheating" to make this info visible to the player. I disagree.
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